Product Market Fit

Product Market Fit

Playbooks

From Idea to First Revenue in <21 Days: The Playbook Behind Reddit, Stripe & SuperhumanđŸ”„

A step-by-step execution guide for operators who want to build but don’t know where to start đŸ”„

Guillermo Flor's avatar
Guillermo Flor
Jan 30, 2026
∙ Paid

(WARNING🚹: This is a brutally direct and practical execution guide)

Most startup advice on X or LinkedIn fails for one simple reason: it’s written to sound smart and get views, not for getting results.

This is different.

This is a step-by-step playbook for going from idea → first revenue in under 21 days, built by compiling what actually worked early for companies like Reddit, Stripe, Buffer, and Superhuman, alongside the early stage advice of Paul Graham.

It’s designed to be executed by one person: no team, engineers nor audience.

Every step is specific backed by what the founders of great companies did.
Every tool is named.
Every decision has a clear “move on” or “stop” signal.

If you execute this properly, one of two things will happen within 21 days:

  1. Someone pays you for what you’re building

  2. You get hard proof of why they won’t, before wasting months building the wrong thing

Both of these are incredibly valuable if you want to build long-term.

What you’ll actually get from this guide

Most founders duct-tape an MVP, demo it to friends who won’t say no, call it “validation,” and forget about it in under a week.

This is not that. By the end, you will have:

  • a clearly defined buyer (real people, real companies)

  • a priced offer you’ve said out loud to prospects

  • a list of 50–100 potential customers you personally contacted

  • transcripts of real conversations with buyers

  • at least one explicit yes or no to paying

This guide is for solo founders, first-time builders, and operators validating an idea who are tired of vague “just ship” advice with no instructions.


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The 21-Day Breakdown:

https://substackcdn.com/image/fetch/%24s_%21tmf9%21%2Cf_auto%2Cq_auto%3Agood%2Cfl_progressive%3Asteep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F70931808-2376-4677-9e3e-e0a3d577af35_1222x536.png

Days 0–3: Kill or Commit đŸ”Ș

How to FIND and validate the problem, define the buyer, and decide if the idea deserves 21 days of your life. Follow Paul Graham’s core advice.

Days 4–5: Define the Offer & Price It 📩

Turn the idea into something concrete people can say yes or no to. Follow Buffers playbook regarding pricing before launching.

Days 6–13: Build the Smallest Sellable Version đŸ§±

Create only what’s needed to deliver value, NOTHING more. Learn from Reddit’s early “product faking” strategy.

Days 14–16: Get in Front of Real Buyers 💬

How to find and target specific companies, message potential customers, and start conversations organically. Stripe’s playbook: how they talked to users before thinking about sales.

Days 16–21: CLOSE & Deliver đŸ€đŸ’°

Close, close, close. Ask for money, onboard personally, and extract the truth from outcomes. Follow Superhuman’s playbook: onboard users personally and how they charged from day one

Lets get to itđŸ”„

Days 0–3: Kill or Commit

Day 0: How to Find a Real Problem

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